Leonardo Vezzani

PhD Student - XR & Automotive (Research coordination & teaching)

PhD student in Computer and Multimedia Engineering with a strong focus on XR (AR/VR), simulation, and experimental research tools. Experienced in designing, implementing, and validating simulation-based workflows for automotive and human–machine interaction studies, with particular attention to reproducibility and methodological rigor. Proactive in identifying research partnerships and securing funding opportunities to advance the group's research agenda. Actively involved in coordinating research activities, mentoring students, and supporting collaborative projects across academia and industry. Comfortable working hands-on with complex technical systems while contributing to experimental design, documentation, and long-term research infrastructure.

Skills

XR & Simulation

AR / VR / XR Computer Graphics Unity Unreal Engine CARLA Driving Simulator Automotive HUDs

Research & Engineering

Experimental design Prototyping User Experience (UX) Data analysis Scientific writing

Collaboration & Coordination

Team leadership Project management Teaching Thesis supervision Interdisciplinary collaboration

Personal & Creative Interests

3D printing Arts and crafts Photography Hiking Trekking Mountaineering Overlanding

Work Experience

PhD Student – In-Car AR Head-Up Displays

Politecnico di Torino Turin, Italy

2022 → Present

PhD research focused on AR interfaces for automotive head-up displays, with emphasis on VR-based testing and the development of standardized research tools using the CARLA driving simulator.

  • Designed and developed VR-based testing workflows for automotive AR HUD evaluation
  • Contributed to the creation of a standardized research tool built on CARLA
  • Worked closely with supervisors, students, and industry partners
  • Combined hands-on development with research planning and evaluation

Teaching Activities (Co-Lecturer & Thesis Supervisor)

Politecnico di Torino Turin, Italy

2023 → Present

Teaching and supervision activities in programming, computer architectures, and computer graphics.

  • Co-lecturer in first-year programming courses
  • Taught Python and computer architectures
  • Supervised master theses in Computer Graphics, Virtual Reality HCI, and Carla driving simulator customization
  • Supported students in project organization and technical decision-making

Research Assistant

Reply Turin, Italy

2023 → 2025

Research and development activities in XR and simulation within Reply clusters.

  • AR development for warehouse operation and navigation
  • Integration of CARLA into a ROS2-based high-fidelity driving simulator
  • Collaboration with multidisciplinary engineering teams

Visiting Researcher (PhD Student)

Computer Vision Center (CVC) Barcelona, Spain

2025 → 2025

Research visit focused on combining AR HUDs and autonomous vehicle research for explainable AI and driving experience studies.

  • Worked on explainable AI for driving experience evaluation
  • Coordinated with international research teams
  • Contributed to defining workflows of experimental design and analysis

Education

MSc in Cinema and Multimedia Engineering

Politecnico di Torino

2019 → 2022

BSc in Cinema and Multimedia Engineering

Politecnico di Torino

2015 → 2019

Individual Competence Baseline - ICB4

IPMA Italy

2021

24 CFU - Teacher Training

CIFIS

2021

Projects

HoloACLS – AR Training for Medical First Responders

2022 → 2023

Development of MRTK-based AR interfaces for a medical training simulator on HoloLens2.

AR Unity Medical training HoloLens

XR Experiences Design & Prototyping

2020 → 2021

Collaboration with the National Film Board of Canada on storytelling-oriented XR experience design.

XR Storytelling Prototyping

Nexa City – Digital Platform for Internet & Society

internship

2018 → 2018

Web design and development internship at the Nexa Center for Internet & Society, focused on the creation of 'Nexa City', a digital platform for sharing interviews, articles, and podcasts on internet governance, digital rights, and technology policy.

Web development Digital rights Internet governance

Virtual Tour – Museo Paleontologico di Asti

cultural project

2023

Collaboration with the Museo Paleontologico di Asti on the design and development of a virtual tour aimed at supporting digital access, education, and public engagement with the museum’s collections.

Virtual tour Cultural heritage Science communication

Publications

A Review of Automotive AR-HUD Interfaces Across Driver Roles and Vehicle Automation Levels

IEEE T-ITS (Printing)

2026

Towards CARLA VR: testing Head-up Displays in CARLA driving simulator

SAI FICC

2025

AR for warehouses: a marker-based augmented system for navigation and inventory management

ICCSCC

2024

The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments

EuroXR

2023

Languages

Italian - Native
English - Fluent
French - Basic
Spanish - Basic

Interests

Human-centered and ethical technology

Education Digital rights XR for social impact Outdoor activities